While I was writing my The Walking Dead: 400 Days review, I was thinking over the events of the original The Walking Dead game and noticed a pattern in three of the most “popular” games of recent memory…
What’s with mainstream audience’s recent fascination of a strong male protecting a weaker female? Not trying to be a radical, “instantly blow everything out of proportions” kind of person here, but am I missing some weird, widespread emotional crisis? Is chivalry making a comeback in a form that’s not a great PC game? Is it “Bring your Daughter To The Apocalypse Day”?
But really. What’s with this trend? This idea of males being dominate and females being submissive and secondary, while not completely phased out, is a dated idea these days. Am I supposed to be getting a subliminal message? Should I go spend the rest of the day with my nonexistent daughter? Are game devs being forced to work so much that they’re making games about spending time with their beloved wives and families because they can’t visit them at home?
Actually, shit. That’s depressing as fuck. Sorry devs. I’ll break you out of your cubicles one day; just have faith in me. I’ll reunite you guys with your families soon enough.